home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global Voice
- set the trails of sprite 19 to 1
- set the trails of sprite 20 to 1
- set x0 to the locH of sprite 15
- set y0 to the locV of sprite 15
- repeat with n = 0 to 120
- set the locH of sprite 19 to (2.39999999999999991 * n) + x0
- set the locH of sprite 20 to (2.39999999999999991 * n) + x0
- set the locV of sprite 19 to y0 - (50.0 * float(sin(float(n * 3.0 * PI / 180.0))))
- set the locV of sprite 20 to y0 - (50.0 * float(sin(float(((n * 3.0) + 90.0) * PI / 180.0))))
- updateStage()
- end repeat
- set the trails of sprite 19 to 0
- if Voice then
- puppetSound("Plot9a.aif")
- end if
- end
-